Abstract:
Gamification is one of the most prevalent and debatable issues in the current era, where the application of gamification in different organizational processes can be seen as a normal and common factor in firms. Human resource management practices are vital in organizations and even the problem of managing employee satisfaction and motivation has become a significant issue in organizations. To overcome this problem, the application of gamification can be undertaken in the human resource management procedure. In the present study, the identification of gamification in human resource management has been carried out according to previous research. The study has used thematic analysis. 47 research articles have been compiled on the study and with the use of the PRISMA model the selection of research papers is being undertaken. Consequently, the number selected is nine research articles. These works were discussed in depth to achieve the objectives of the study. According to the documents, gamification is helping to improve human resource management practices and helping to improve employee motivation to ensure that the process is carried out optimally. At the same time, the identification of implementation challenges has also been carried out according to the literature survey. Appropriate training and development actions for staff will ensure that recovery is successful in gamification implementations in organizations.